Take your assesment to the next level!

Kahoot’s catchphrase is “Social, Play, Learning.” Which is intended for the users and creators so they can socialize, play and learn at the same time. Kahoot is an online based game where anyone can play anywhere with the game of their choice

With this online game platform, we can both create the game at (kahoot.com) and also be a player at (kahoot.it) especially with accessible and free access, as educators we can look for the most suitable game for our students or create our own one based on the needs of our students.

We would like to focus the use of Kahoot! To a more specific use which is assesment. And from there we would like to take it to the next level which is learning motivation. According to Pedagogical University of Cracow, Poland. There are 6 Gamification elements that relate to Motivational components. They are (1) a win (2) levelling up (3) points or rewards (4) game playing (5) team (6) the game itself

To play Kahoot, students will have to login with a game pin and a username. Once the game has started, the participant must answer correctly as fast as posibble in the given time. students answer the multiple choice questions through their pc or smartphones. While playing, they have to constantly look at the projector as well as their own device. Which create what Kahoot calls as a campfire moment. The answer and the score charts will be shown in the main screen (projector) immediately after the time is finished. And assesrs can also download the results of the players for further assesment.

                For children or teens, Learning has probably never been more boring. Not to mention the evaluation session. Yet technology has also never been better. So we would like to combine this two ideas together and create a fun learning. One of the reasons why we recommend this game is because we have also tried this game previously. And even though we are university students, we have to admit that this game is very addictive in a good way. What can be better than an addictive assesment which means students will want to be assesed over and over again which leads to more and more learning.

                The way we want to use Kahoot is we want to use it to enhance listening and reading skills. And also to learn more things such as idioms and grammar. to implement this in a classroom setting. We need a school with computer labs with wifi connection or students who each have smartphones and a class with screen projector. So we need a school with pretty much high technology.

1. listening class : for listening class, we can put a listening script from a story or lecture, and then give the questions through Kahoot.

2. Reading Class : students read a text before going through the game. And then the questions will be revealed with Kahoot.

3. Grammar quiz : the question can be in the form of theories or it can also be in the form of error analysis in a sentence and others

4. Idioms : the question is the idioms and the multiple choices are the literal meaning or it can be vice versa

5. Fun Quiz :  beside enhancing language, we can also use it to find out students knowledge about current issues happening at the moment, history or others.


As students of education department, we do understand the struggles of being a student, therefore we are very concerned about how to increase people’s motivation in studying especially for the millenial generation. Hopefully. By using Kahoot, we can offer solution to the learning process of Millenials. At the end of the day, we expect students to gain new insights, have fun in the middle , gain confidence, be more competitive and willing to learn more in order to be the best among their peers

If you ever get the chance to play Kahoot, please tell us how you think about it. 

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